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Dnd 5e system shock
Dnd 5e system shock












dnd 5e system shock dnd 5e system shock

To gain a point of System Shock, the character must suffer a blow that deals at least 80% of its maximum health as damage. Non-magical species, such as Humans, Dwarves, Halflings, and Half-Orcs can only have 3 points of System Shock before gaining its detrimental effects. However, beings that are of an inherently magical species, such as Elves, Gnomes, Dragonborn, Half-Elves and Teiflings can have up to 4 points of System Shock before gaining its detrimental effects. The actual magical ability of a character does not matter for system shock. It represents permanent massive nervous damage that can occur from extremely dangerous situations. System Shock is a representation of mortality in its purest form.














Dnd 5e system shock